I've decided to bump up the natural healing rate, to keep our AD&D characters playable with less down time.
- A full day's rest (24 hours) will return 3 hit-points.
- A full day's rest under competent medical care will give you back 5 hit-points.
- A single night (i.e an unbroken 8 hours) of undisturbed rest will return 1 hit-point, or 2 if under competent medical care. Note that three 8-hour stretches of rest makes a single day, so would give you the full 3 points for a day of rest, or 5 if under medical care.
- A day of broken rest, in which no further damage is taken, will still return 1 hit-point.
This is going to be more relevant at low levels than high, of course.
